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Showing posts from February, 2022

Blog entry 4

 As 3D technologies developments advance, we are exposed to such a way of storytelling and experiences in an increasing number of ways. Virtual games nowadays allow us to build "dream houses" with virtual furnishings and landscapes to live lives very different from our own. Gaming experiences are enhanced with the growing technologies that allow us to unleash our creativity in virtual lives. The game "Second Life", similar to The Sims series, allows players to freely create their own virtual homes and avatar appearances. However, Second Life allows chat and multiplayer modes that further simulate real life. Being able to virtually spend time with friends or strangers in a 3D virtual environment intensifies players' gaming experiences by creating a wide variety of possibilities in custom storytelling. Rather than a game, Second Life creates more of an engaging, roleplaying entertainment platform, truly becoming a "second" life. The creation of Kinfolk o...

Blog entry 3

The technical and economic growth of digital environments allows new mediums for storytelling to create immersive narratives through properties such as video games and virtual dungeons of internet role-playing games. For instance, games such as The Sims series, are entirely dependent on players' choices for unique gameplay. The "sims" characters that we create in the game all live different lives, have different careers, and have different relationships with other sims. Such a way of gameplay offers total freedom for players to make their own life stories and make changes at any given moment. The game also offers players the pleasure of building detailed virtual places. In other digital platforms, such as social media and media-sharing sites, exists new and innovative transmedia storytelling techniques such as ARG (alternate reality games). ARG is an interactive narrative that employs social media platforms to deliver stories that could be altered y players' choices a...

Blog entry 2

In this modern age, where technological advances have emerged and blossomed into new storytelling mediums, many of us in this generation are still in the process of incorporating such technologies into our daily lives as new ways to learn, reminisce, memorize, and preserve new knowledge. It is common to see many who are still hung up on physical copies of books. However, as stated in the introduction of Hamlet on the Holodeck, there are certainly new ways of storytelling that cannot be told unless digitalized. As human beings, equipped with advanced visual and auditory comprehension abilities, we naturally adapt to seeing and hearing about events in order to feel them. By utilizing the technologies that allow us to express our imaginations in digital formats, creators tell their stories via methods such as games, VR experiences, and other digital platforms.  For instance, interactive storytelling games have become a popular genre in the world of both video games and movies. In 2018...

Blog entry 1

Chapter 5 Retooling Solidarity, Reimagining Justice in Race After Technology strikes as an effective analysis of our relationship with modern AI technologies such as VR and how they have and will continue to make an impact on humanity. The influence of modern AI technologies reaches much deeper than the scientific and technical aspects of our lives. By allowing new experiences to individuals, the essence of humanity and human empathy can be captured through the lenses of VR. "Virtual reality (VR) technology, in particular, is routinely described as an empathy machine because of the way it allows us to move through someone else's world." (Race After Technology, 169) Being able to experience issues and environments without the need to actually step out can allow us to feel empathy for others living lives much different from our own. In today's social and economic environment, social issues that the upper class would likely never experience can be replicated via VR gadge...